//==============================================================================
// head on spike_anim.txt
//==============================================================================

//==============================================================================
define einherjarhead
{
	set hotspot
	{
		version
		{
			Visual einheriar head
		}
	}
}

//==============================================================================
define head
{
	set hotspot
	{
		version
		{
			Visual Infantry G Hoplite Head Copper
		}
	}
}

//==============================================================================
define headB
{
	set hotspot
	{
		version
		{
			Visual Infantry G Hypaspist Head Bronze
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual head spike
				connect topofhead einherjarhead hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual head spike
				connect topofhead head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual head spike
				connect topofhead headB hotspot
			}
		}
	}
}


    